This is an extended trailer for the forthcoming video game, Star Wars: The Old Republic. I found particularly interesting the aesthetic attitudes expressed toward sync dialogue: that it is the most effective means of player "immersion." I don't really agree with that claim (I find ambient sound effects and music much more immersive), but I do think the large amount of sync dialogue will make for a somewhat different player relation to narrative.
Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts
Saturday, July 25, 2009
Friday, May 29, 2009
Video Game Music
NPR's Morning Edition had a nice interview with Tommy Tallarico on music for video games. Among other things, he makes the point that, because video games do not use much dialogue, the music is generally much more foregrounded than is the case for narrative film or TV. Here's a link.
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