Saturday, July 25, 2009

Dialogue and Video Games

This is an extended trailer for the forthcoming video game, Star Wars: The Old Republic. I found particularly interesting the aesthetic attitudes expressed toward sync dialogue: that it is the most effective means of player "immersion." I don't really agree with that claim (I find ambient sound effects and music much more immersive), but I do think the large amount of sync dialogue will make for a somewhat different player relation to narrative.